Boot Skoot
The Boot Skoot was an exploration combining some of the thinking from an earlier project (Elijah Berle's pro model (see below image)) which replaced foam underfoot with rubber and mechanical cushioning principles.
The designer I worked with (the very talented Adara Dillabaugh) roughed out the broad strokes of the concept and I filled in the blanks using Modo and Rhino/Grasshopper to execute the concept. Below are images of the final shoe for reference.
The design ultimately ended up on a handful of Vault concepts.
The beginning of the project consisted of me and Adara going back and forth a bit on what she wanted. We referenced the Berle for the rough idea and she gave me some rough sections and from there I built a starter blank to keep the conversation moving forward.
After going back and forth a bit on the blank, Adara sketched out the rough scale/warp of the pattern and it was back to me to figure out how to execute! I went back and forth a bit using Modo and Rhino to get the UV’s set up and after that I was able to use Grasshopper to develop the definition and start working on the warp.
Once I had the structure of the Grasshopper definition set up I just needed to stitch it all together into the final design form. The fun part of the design is how the footbed geometry and the outsole geometry work together to create geometry that produces mechanical cushioning.
After finalizing the design I 3D printed a model to share with Adara. The team was stoked with the design and we didn’t end up making any changes.
These are the final renders I shared with the team. Rendered in Modo.